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The Eidelorn Continuum

Fifteen Million Years. One Universe

Follow the evolution of humanity across E.W. Jenner's interconnected worlds.

Story Chronology

Greenvale valley image

The Discovery that changes humanity forever.

NEAR-FUTURE EARTH

What would you be willing to sacrifice for perfect health, renewed youth, and the possibility of living for centuries—or even millennia?

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The Swarm, the opening series in E.W. Jenner's Eidelorn Continuum, explores a near-future Earth transformed by an extraordinary breakthrough in medical nanotechnology. Microscopic machines capable of healing disease, repairing injuries, and reversing the effects of aging offer humanity a future once considered impossible.

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But these miracles come with unexpected consequences.

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As the nanobots develop into an increasingly intelligent collective, their human Hosts must confront questions that medicine alone cannot answer. Where does personal freedom end when the technology keeping you alive begins making decisions on your behalf? Who determines what is best for an individual? And what happens when the pursuit of physical perfection challenges deeply held beliefs, social customs, personal boundaries, and traditional values?

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Through the lives and relationships of the people of Greenvale, the series explores the intersection of technology, medicine, ethics, individual choice, and human nature. Its characters must weigh the extraordinary gifts of the Swarm against the compromises those gifts may demand—not only from themselves, but from their families and communities.

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If you could live a thousand years in a healthy, youthful body, would you accept the price? And who would you become along the way?

Humanity's greatest adventure begins aboard the Sidhe's Seraphim, an immense interstellar colony ship constructed by the artificial intelligences of the Swarm to carry Earth's biological legacy across the stars.

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But the passengers are not spending their journey watching the universe pass outside their windows.

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Instead, they live within an extraordinarily sophisticated virtual reality—a fully immersive fantasy world where magic is real, extraordinary abilities can be earned, and every challenge presents an opportunity to grow stronger.

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For the people living inside the simulation, this world is reality. They build homes, raise families, forge friendships, fall in love, and face dangers that seem every bit as genuine as those of the physical universe. Most have no reason to question the nature of their existence.

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Among them is Lizzy Loren, an Olympic gold-medal archer whose remarkable talents become the foundation of something far greater. As she discovers magical Gifts, develops extraordinary abilities, and forms powerful Bonds with those around her, Lizzy begins a journey that will challenge everything she understands about herself and the world she inhabits.

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Yet beyond the virtual landscapes, another world exists.

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The real Sidhe's Seraphim is an enormous, aging technological marvel, maintained by intelligent machines as it travels through the depths of interstellar space. Behind its sealed hatches and industrial corridors lie secrets that its passengers were never meant to encounter.

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And the distinction between the simulated world and physical reality is becoming increasingly important.

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Becoming Legend is a LitRPG progression science-fantasy series combining character advancement, magical Gifts, artificial intelligence, virtual reality, adventure, humor, romance, and the enduring power of family and friendship.

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Set within E.W. Jenner's interconnected Eidelorn Continuum, the series follows The Swarm in the overarching chronology and precedes the colonization of Castlianova explored in Draco.

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Two worlds. One extraordinary journey. And a future that depends on discovering what is real.

BL Sidhe's Seraphim
BL VR Fantasy Training World
BL Lizzy and team in the halls of the Sidhe's Seraphim

A World Within a World. A Journey Between the Stars.

BETWEEN EARTH AND CASTLIANOVA

Draco

Draco Cross-Species Market Gathering

THE EARLY COLONIAL ERA — CASTLIANOVA

Two intelligent species. One extraordinary world. A future neither can predict.

Following humanity's interstellar journey aboard the Sidhe's Seraphim, the Eidelorn Continuum enters a new chapter on the planet Castlianova.

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Here, humanity's destiny becomes intertwined with the Draco, an ancient, highly intelligent species of winged, reptilian-mammalian beings whose civilization, values, and understanding of humanity differ profoundly from those of the human colonists.

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Standing approximately eight feet tall, the Draco combine reptilian scales, feathers, retractable claws, and powerful wings with an intelligence that rivals humanity's own. Proud, diverse, and convinced of their species' superiority, they inspire both fascination and an almost instinctive unease among the humans who encounter them.

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Against this backdrop, Draco is envisioned as a LitRPG science-fantasy series exploring the early history of Castlianova, the relationship between humans and Draco, and the conflicts that will shape the planet's future.

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The story may follow Heim, his first wife Amekia, their children, or several members of the family, offering different perspectives on a world where coexistence, loyalty, power, and freedom are anything but simple.

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Development Status: Draco is currently in the early planning stages. Its protagonists, storylines, structure, and publication plans remain subject to change as the series develops. No publication date has been established.

Moonrise

Moonrise - Moonlit Siege Over the Burning Citadel

THE AGE OF THE MAGE WAR — CASTLIANOVA

The moon returns. Old fears awaken. And a hero becomes a betrayer.

Millions of years after humanity's arrival on Castlianova, the return of the moon Elystria heralds a turning point in the planet's history.

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Magic, once a source of extraordinary power, becomes the center of a devastating conflict remembered as the Mage War.

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Against this backdrop, Moonrise explores the betrayal of the Heroes of Castlianova by one of their own: Heim.

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Haunted by the possibility that the Draco might someday return, Heim becomes convinced that humanity's greatest protection lies not in mastering magic, but in eliminating it from the human race altogether.

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His decision to breed magical ability out of humanity sets in motion consequences that will echo through the ages, ultimately contributing to the male infertility crisis that threatens civilization in The Azure Heroes.

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Set approximately halfway between the events of Draco and The Azure Heroes, Moonrise explores the origins of a terrible legacy—and the moment when the desire to protect humanity becomes the justification for controlling its future.

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Development Status: Moonrise is in the conceptual planning stage. Its characters, narrative structure, and specific events remain open as the story develops. No publication date has been established.

AH Nocht Family Portrait

FIFTEEN MILLION YEARS AFTER COLONIZATION — CASTLIANOVA

When science becomes magic, ancient secrets awaken, and an extraordinary family challenges the will of gods.

Fifteen million years after humanity's arrival on Castlianova, civilizations have risen and fallen, technology has become legend, and the boundaries between science, magic, and mythology have all but disappeared.

 

Against this backdrop, The Azure Heroes, E.W. Jenner's epic science-fantasy adventure series, follows Professor Coveland Nocht—known as Cove—a reluctant hero whose extraordinary abilities draw him into conflicts far greater than he ever imagined. Alongside Keeva, Wendy, and their remarkable family, Cove confronts powerful rulers, ancient artificial intelligences, forgotten technologies, and the dangerous consequences of decisions made millions of years before their time.

 

As the mysteries of the moon Elystria unfold, family bonds are tested, long-buried truths emerge, and the struggle for humanity's future takes on increasingly personal dimensions.

 

Combining epic fantasy, science fiction, magic, adventure, humor, romance, and found family, The Azure Heroes brings the distant history of the Eidelorn Continuum into a new age—where even the gods must reckon with the consequences of the past.

Three Paths Into the Future

Lyra's Song - Lyra and Darian

STORIES BEGINNING ALONGSIDE THE AZURE HEROES FINALE

TLRTTT - Essie and Gath age 16
TCHA - Penny, Lionel, and Admiral Thorne

Romantasy

Lyra's Song

The Long Road to the Throne

Adventure Fantasy

The Clock-handed Admiral

Leaving behind the only home she has ever known, Lyra Iddle-Nocht journeys north to marry Prince Darian of Brackenholdt. But a young woman whose life has revolved around music, family, and freedom may discover that love cannot simply be arranged. Amid unfamiliar traditions, royal expectations, and the challenges of a new life, Lyra must find her own voice—and perhaps discover a love worth singing about.

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Status: In early development.

For Gath and Essie, adventure has always come naturally. But the road ahead promises dangers that even these mischievous young companions may not be prepared to face. As friendship, loyalty, romance, and political intrigue become increasingly intertwined, their journey will test their courage, challenge their convictions, and carry them toward a future neither could have imagined.

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Status: Planned series.

Admiral Thorne may look like an eight-year-old boy, but behind those youthful eyes lives a naval commander with sixty years of memories and experience. Alongside Penny and Lionel, the young-looking admiral faces a world where appearances can be dangerously misleading, ancient mysteries remain unresolved, and the next great adventure may be waiting just beyond the horizon.

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Status: Planned series.

Adventure Fantasy
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