top of page
Lizzy Loren ArcBolt and Shroudspaun 30 sec.mp4

A LitRPG Progression Adventure Series

Becoming Legend

Becoming Legend Book 2 Placeholder Cover

Humanity's last colony ship is in danger. The only way to save it is to go back into the game.
 
Olympic gold-medal archer Lizzy Loren went to sleep aboard a starship bound for humanity's new home. She awakened inside an immense virtual world designed to prepare the passengers for life on an unfamiliar planet.
 
At first, everything seemed to be going according to plan.
 
Then the glitches began.
 
When a real-world emergency threatens the colony ship, Lizzy and a small team are awakened to discover that the vessel's critical systems have locked them out. Its safeguards refuse to cooperate, and the intelligence governing the simulation is no longer playing by the rules.
 
Their only path forward is to return to the virtual world, grow stronger within its unforgiving LitRPG system, and uncover the source of a dangerous infection before the consequences become irreversible.
 
For Lizzy, hitting a target has never been the problem. Trusting other people is another matter entirely.
Now she'll need more than the skills that made her an Olympic champion. She must forge alliances, build a team, master extraordinary magical Gifts, and navigate a world of monsters, shifting loyalties, and escalating challenges. Every hard-won level brings new possibilities—and new dangers.
 
Worse, the system seems to know Lizzy far better than it should.
 
When the rules are written by an enemy, how do you become the hero everyone needs?
 
Becoming Legend, Book One, is a character-driven science-fantasy LitRPG and progression fantasy adventure blending virtual reality, artificial intelligence, magical abilities, strategic character advancement, humor, found family, and high-stakes survival.
 
No chosen-one shortcuts. No guaranteed victories. Just ordinary people who may one day become legends.
 
Available formats: Kindle ebook, paperback, hardcover, and audiobook narrated by Ruth Urquhart.
 
Read online: The rough draft versions of the first and second story arcs are also available on Royal Road.

Becoming Legend Book One Cover

Status: In development. Title and publication date to be announced.

Draft chapters drop biweekly on Royal Road.

She survived the game. Now she must discover who is rewriting the rules.
 

Lizzy Loren has come a long way from the Olympic archer who first awakened inside humanity's vast virtual training world. She's gained extraordinary abilities, forged powerful friendships, and discovered that becoming a legend involves far more than winning battles or leveling up.
 

But beyond the relative safety of Colony Village, a very different world awaits.
 

The bustling town of Thindale promises new opportunities, unfamiliar faces, and the kind of adventure Lizzy once could only imagine. Beneath its lively streets, however, lie dangerous rivalries, hidden loyalties, and secrets that powerful people would prefer to keep buried.
 

And something is terribly wrong.
 

People disappear. Memories contradict one another. Familiar faces become strangers. Even those closest to Lizzy cannot always agree on what happened—or who was there.
 

As Lizzy and her companions follow a trail of increasingly disturbing discoveries, their journey carries them beyond Thindale and onto dangerous waters, where new allies, extraordinary magical Gifts, and unexpected revelations challenge everything they thought they understood about their world.
 

Some enemies can be defeated with an arrow. Others wield weapons far more dangerous than steel or magic.

And when the boundaries between artificial intelligence, memory, and reality begin to blur, Lizzy must confront a terrifying possibility: what if the greatest threat isn't another monster, but the intelligence controlling the world around her?
 

Fortunately, Lizzy isn't alone.
 

Alongside Lenard, Solenne, and a growing circle of fiercely loyal companions, she discovers that the greatest power may not come from an individual Gift, a character level, or even a legendary weapon—but from the bonds forged between people willing to risk everything for one another.
 

With humor, heart, magical progression, unexpected friendships, and escalating dangers, Becoming Legend, Book Two continues E.W. Jenner's character-driven LitRPG adventure through a science-fantasy world where the truth is never quite as simple as the system claims.
 

The rules are changing. The past is disappearing. And Lizzy Loren is only beginning to understand what it means to become a legend.

Becoming Legend — Book Two | Epic LitRPG Science Fantasy by E.W. Jenner

Placeholder Cover

A LitRPG Adventure BOOK TWO

Becoming Legend

Becoming Legend — Book One | Epic LitRPG Science Fantasy by E.W. Jenner

A LitRPG Adventure BOOK ONE

Becoming Legend

Becoming Legend is part of E.W. Jenner's interconnected literary metaverse. In the overarching story chronology, its events take place after The Swarm series, beginning with The Greenvale Cure, and before The Azure Heroes saga, beginning with Elystria.

Although each series has its own characters, conflicts, and adventures, they share a larger universe whose connections become increasingly significant as the stories unfold. Readers can begin with Becoming Legend or explore the earlier events of The Swarm to discover more of the metaverse's history.

Where Becoming Legend Fits in the Metaverse

What happens when an extraordinary life becomes an adventure beyond imagination?

​

Welcome to Becoming Legend, a LitRPG and Science Fiction progression fantasy adventure series by E.W. Jenner, where a world of magic, monsters, ancient mysteries, and extraordinary abilities challenges everything its heroes believe they know.

​

At the heart of the adventure is Lizzy Loren, an Olympic gold-medal archer whose remarkable skill with a bow is only the beginning of what she will discover. In a world governed by unfamiliar rules, magical Gifts, and increasingly dangerous challenges, Lizzy must learn to understand her abilities, protect those she loves, and confront enemies unlike anything she has ever encountered.

​

But Becoming Legend is more than a story about magical powers and dangerous creatures. It is an adventure built around friendship, family, loyalty, humor, and the unexpected consequences of becoming something extraordinary.

​

Combining the progression and discovery of LitRPG with epic fantasy, action, mystery, and character-driven storytelling, Becoming Legend invites readers into a universe where every new discovery raises another question—and even the most unlikely heroes can change the course of history.

​

The adventure begins with Becoming Legend, Book One, and continues in the forthcoming second novel.

​

Every legend has a beginning. This one starts with Lizzy.

A LitRPG Sci-Fi Fantasy Adventure by E.W. Jenner

Enter the World of Becoming Legend

Steampunk Teddy Bear with Clipboard
bottom of page